CG数据库 >> Gumroad - Realtime Eye

Gumroad - Realtime Eye

真实人眼和实时文件。这是最终极的眼睛模型!从事游戏或视觉特效工作的你应该需要的一切都。

Gumroad - Realtime Eye的图片1

Realistic Human Eye and Realtime Files.

This is the last eye you will ever need! Game or VFX work you should have everything you’ll need for both. Mental ray setup model plus realtime model with LOD’s

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Render Scene: Mental ray SSS Linear workflow render scene

Render Scene: Mental ray Blinn render scene

Render Scene: Marmoset realtime rendering scene with parallax setup

Model: Eye render FBX file

Model: Eye render OBJ LOD0, LOD1

Model: Eye game OBJ LOD0, LOD1, LOD2

Texture: Diffuse, Normal, Height, Bump (2048×2048)

Texture: Eye colors Blue, Hazel, Green, Brown, Red, Violet, Zombie, and 2 bloody variations of each

Render scenes

Mental Ray –

These (2) scenes contain a model split into Cornea, Iris, and Iris shadow blocker. There is also a blendshape on the iris for controlling iris light dilation

1) Eye_SSS: scene is set up with linear workflow and subsurface scattering materials and is render ready. Plug an HDR map into the mentalrayIbl node.

2) Eye_Blinn: This is a basic scene

Realtime –

The files in Models_Game are for realtime purposes.

Eye_LOD0 :: 281 verts/540 tris

Eye_LOD1 :: 201 verts/380 tris

Eye_LOD2 :: 101 verts/190 tris

A marmoset toolbag 2 scene is setup using only a single mesh with a height map parallax effect for the iris.

An Unreal Engine 4 package is also included with material setup similar to the marmoset scene. Unzip the UE4 package and migrate the files to their proper locations within your project

The model is built to real world scale with a total width of 24.5 cm and an iris width 10cm.

发布日期: 2017-2-24