CG数据库 >> VisCorbel Creating V-Ray materials

VisCorbel Creating V-Ray materials V-Ray材质创建教程,教程时长达8个半小时。教程所使用的软件:3Ds MAX and Photoshop

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V-Ray是由专业的渲染器开发公司CHAOSGROUP开发的渲染软件,是目前业界最受欢迎的渲染引擎,这8个半小时的教程会告诉你,怎么创作V-Ray中的材料。完全叙述,试图解释要做的一切。教程会告诉你如何创建超过70个材料,可以进一步修改,以使无数的变化。我使用的技术,可以混合和匹配,或用于创建完全不同的材料。这部教程会告诉你一些技巧可以适用于自己的工作。

教程内容:

在Photoshop中的无缝纹理

创建凹凸/反射图(包括手绘自定义皱纹凹凸贴图)

创建自定义dirtmaps

从头开始创建所有材料

创建先进VRayBlendMtl材料

在3ds Max和Photoshop创建定制的镶木地板/瓷砖模式

This  8 and a half hour video will show you how I approach material creation  in V-Ray. It’s fully narrated and I try to explain everything I’m doing.

I’ll  show you how to create more than 70 materials, which can be further  modified to make countless variations. The techniques I’m using can be  mixed and matched, or used to create completely different materials.  This video will show you some tricks you can apply to your own work in  more than one way.

Here is a quick outline of what you’ll see

Making seamless textures in Photoshop

Creating bump/reflection maps (including hand-painting a custom wrinkle bump map)

Creating custom dirtmaps

Creating all the materials from scratch

Creating advanced materials with VRayBlendMtl

Creating custom parquet/tile patterns in 3Ds MAX and Photoshop

发布日期: 2013-10-12