CG数据库 >> Character Modeling & Texturing For Game – Complete Pipeline

Duration 23h 30m MP4Character Modeling & Texturing For Game – Complete PipelineInfo:What you’ll learnCharacter Modeling & Sculpting in ZbrushRetopology in Maya, Topogun & ZbrushUV Unwrapping in MayaBaking Maps in Substance painterTexturing in Substance painterRendering in Substance PainterRequirementsThis course is for beginners so there isn’t any prior knowledge required.

you can start from scratch.

You need to install Zbrush, Maya, Topogun and Substance painter for follow along.

You need to have a pen tablet for sculpting.

You need to have a strong desire and patients to learn these topics because it’s a 23 hour’s long course.

DescriptionStudent reviews :John T.

Meredith says : This is an excellent course.

Learned things I had not seen any where else.

Very clear and point by point step by step.

Superior.


Character Modeling & Texturing For Game – Complete Pipeline的图片1

发布日期: 2018-11-06