CG数据库 >> 3Ds Max 2015基础全面教程 Lynda – 3ds Max 2015 Essential Training

3Ds Max 2015基础全面教程 Lynda – 3ds Max 2015 Essential Training3ds Max 2015高级建模和动画等多方面基础教程,对于不同物体,利用不同的建模方法快速完成,3D动画中摄像机K帧动画等,材质的编辑和渲染设置,给最后的成品添加运动模糊和景深等In this course, Aaron F.

Ross covers all the features you’ll need to start creating advanced 3D models and animation with 3ds Max 2015.

Learn the most suitable techniques for modeling different types of objects, from splines and NURBS to polygonal and subdivision surface modeling.

Then learn how to design 3D motion graphics, set up cameras, animate with keyframes, and assign constraints.

Aaron also provides an overview of lighting scenes within a simple studio setup, and construction of materials with the Slate Material Editor.

Finally, learn about your hardware and software rendering options, and make your projects more realistic with motion blur, indirect illumination, and depth of field.

教程知识点:Navigating the interface and viewportsUnderstanding the Modifier StackModeling with polygons and subdivision surfacesFreeform sculptingModeling with splines and NURBSLinking objects in hierarchiesModeling for motion graphicsFraming shots with camerasCreating and editing keyframesControlling lights and shadowsBuilding materialsTexturing with bitmaps and proceduralsPainting objects with Viewport CanvasRendering a sequenceAdding special effects with mental ray

官网:http://www.lynda.com/3ds-Max-tutorials/3ds-Max-2015-Essential-Training/162568-2.html


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发布日期: 2014-11-11