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Vray 2 Final For 3ds MAX 2011 32Bit & 64Bit

V-Ray 2.0 for 3ds Max is a complete rendering solution, which combines the power of the distinguished V-Ray rendering engine with the flexibility and unprecedented speed of the interactive rendering system V-Ray RT, now running on GPUs. V-Ray 2.0 is officially on the market starting 6th December 2010. For more information on upgrade, pre-order and pricing policies, please click here.

Major features

• V-Ray RT and V-Ray RT GPU interactive renderers are included as part of the V-Ray installation;

Shading

• VRayCarPaintMtl material with accurate flakes simulation;

• VRayDistanceTex texture that measures distances to arbitrary mesh objects;

• Dispersion in the VRayMtl material, utilizing the new support for wavelength-dependent ray tracing;

Lights

• V-Ray specific light lister;

• Directionality parameter for rectangle V-Ray lights to turn them into (textured) spot lights;

Render Elements

• VRayLightSelect render element to extract the contribution of individual lights;

• VRayDRBucket render element to show which machine rendered a given bucket in DR mode;

Effects

• VRayLensEffects render effect for producing glow and glare with support for obstacle images and diffraction;

• VRayExposureControl plugin for proper exposure of regular viewport and camera views;

Optimizations

• VRayStereoRig controller for easy stereoscopic setup;

• Shade maps for faster rendering of stereo images, DOF and motion blur through the VRayStereoscopic helper;

• Retrace threshold for the light cache

• Dynamic loading of tiled OpenEXR textures through the VRayHDRI texture;

• Integration of the various V-Ray components in the 3ds Max "Create" menu;

• Tools for calculating and rendering accurate camera distortion through .lens files;

• Faster rendering of VRayProxy objects;

• Support for proper motion blur of Thinking Particles;

• Proper blending of gizmos for VRayEnvironmentFog;

• Improved raytracing precision in certain cases;

• Render history for the V-Ray VFB;

• Load and compare images directly in the V-Ray frame buffer;

• Support for rendering of VRayProxy objects as point clouds;

• Better representation of V-Ray lights in the new hardware viewport for 3ds Max 2010 and later;

• Support for bidirectional path tracing for accurate unbiased lighting solutions;

...and many other small fixes and improvements

System requirements

* • Microsoft® Windows® 7 Professional (32- or 64-bit)

* • Microsoft® Windows Vista® Business (SP2 or higher) (32- or 64-bit)

* • Microsoft® Windows® XP Professional (SP2 or higher) (32- or 64-bit)

3dsMAX 2011插件-Vray2 (32位和64位) Vray 2 Final For 3ds MAX 2011 32Bit &的图片1

发布日期: 2010-12-13