CG数据库 >> 简单易用的色彩管理和色板创建工具编辑器扩充Unity游戏素材资源

本游戏资料是个关于简单易用的色彩管理和色板创建工具编辑器扩充Unity游戏素材资源,大小:725 KB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

ColorMGR Editor Extensions Utilities

Outer Spyral Inc.

This extension requires one license per seat

Requires Unity 3.5.7 or higher.

Sick of changing colors on components one at a time?

Tired of trying to find those RGB values?!?

ColorMGR(color manager) is a simple and easy to use color management and swatch creator. It provides Unity developers with an efficient workflow for creating consistent color across multiple projects and between multiple developers. Keep your project's color palette at hand and never hunt down color information again!!

> Create, name, and edit swatches using Unity's color picker.

> Include an unlimited number of swatches in your color palette.

> Export color palettes (to a text file) and import them into any Unity project.

> Use the ''apply to'' feature to apply colors to specific components of any number of selected objects.

>Export swatch as a script. Now a single swatch can be exported as a script and applied to object at run-time. Great for procedurally generated content!

>Full NGUI and Daikon Forge GUI support. Use the "Apply To" feature to change color on multiple objects for both NGUI and Daikon Forge UI. All properties are exposed for both of these GUI editors.

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发布日期: 2017-12-18