CG数据库 >> GameFlow可视化脚本自动化工具Unity游戏素材资源

本游戏资料是个关于GameFlow可视化脚本自动化工具Unity游戏素材资源,大小:900 KB ,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。

Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。

编辑器经过彻底革新,让你可以获得卓越的性能体验。

不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。

作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。

Unity作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。

如果你之前尝试过Unity,请查看Unity都做了哪些更新。

如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。

Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。

开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

GameFlow is a mould-breaking visual scripting and automation tool designed to be easy to use and immediately useful for your projects.A swiss army knife for Unity that you will be using for purposes like programming your game logic, communicating with other scripts and even creating your own macros and utilities for Editor automation. ALL without writing code.1.1.2 (current)released Oct 8, 2018* Fixed: crashes in 2018.3b when adding programs or states to the GameFlow component.* Fixed: Utility window closing when selecting another GameObject in 2018.3b.* Initial adaptation to 2018.3b new prefab system with a known issue: Hidden GameFlow blocks are displayed as "Removed" in prefab instances due to a bug in the beta.* Fixed: Invoke Method action not working on builds.* Fixed: error when changing Method in a duplicate of an Invoke Method action.* Incompatibility with Presets is now informed to user and managed.* Fixed: Error adding a new State having another block focused.* Fixed: spurious warnings related to 'm_EnabledProperty' in 2018.3b.* Fixed: Set / Get Component Property actions not working when Component is specified via Variable.* Fixed: Issues with Index variable in For action.* Fixed: Glitch in time bars when using very small duration values.* Fixed: Messed validation of the Listening target object in event programs.* Fixed: Interpolate not working on first execution of On Activate.* Fixed: Music loop stops after playing a sound FX.* New: Get / Set Dropdown Property actions.* Fixed: Dropdown not recognised as UI component by On Value Change.* Additional control to prevent possible parameter index out of bounds errors in Set Animator Parameter.* API: added static properties to Builtin class for all new variables introduced in v1.1.* Minor visuals: popup labels made more noticeable, small fonts no longer using bold style, changed entry point icons.* Connective (And/Or) style changed in conditions for clarity.* Minor visual fixes in Invoke Method action user interface.* Minor visual fixes in Set X, Set Y, Set Z and Set W actions user interface.* This is the last version of GameFlow supporting Unity 5.6 and the rest of pre 2017.4 versions. Starting in v1.2 only Unity 2017.4 and 2018.x versions will be supported.


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发布日期: 2018-11-14