CG数据库 >> Digital Tutors - Object Replacement with Magic in RealFlow 5

Digital Tutors - Object Replacement with Magic in RealFlow 5 | +Project Files | *.flv | 416Mb

Lesson Outline (9 lessons)

In this series of lessons we'll learn how to use various daemons together to morph one object into another in realflow. Using daemons like noise, drag, dspline and magic together we can create interesting effects quickly.

We'll begin this project by importing our geometry into RealFlow and creating our initial emitter. We'll then add some random motion using a noise field daemon. To get a squashing effect, we'll use a Dspline daemon to pull all our particles into a line. Finally, we'll use the magic daemon to make our particle cloud form our second word. Our job is not done since we need to animate these daemons to work together in a specific sequence. Once our particles are moving nicely, we'll take a look at some meshing challenges and see how to use a drag daemon to fix certain issues. We'll finish by taking our mesh into Maya and creating the shader and render setup to output our final images.

1. Introduction and project overview

3. Setting our objects to correctly interact and adding Noise

5. Creating the Magic daemon to form the second word

7. Increasing our Resolution to add more particles to our scene

9. Rendering our mesh in Maya

2. Importing our objects and creating our initial Fill emitter

4. Spinning our liquid using a DSpline daemon

6. Animating our daemons to turn off

8. Meshing our particles and slowing down our sim

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发布日期: 2010-10-23