CG数据库 >> The Gnomon Workshop - Substance Designer Texture Creation

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The Gnomon Workshop - Substance Designer Texture Creation

Duration: 5h 30m | aac, 48kHz, stereo | h264, yuv420p, 1600x900, 15fps | 3.87 GB

Genre: eLeanring | English | Project files Included

In this lecture, Rogelio Olguin will introduce the basics of texture creation with Substance Designer. Rogelio begins by showing the steps to create height information, the initial foundation of the texture.

The design of a cobble stone texture is then demonstrated from start to finish. During the process, Rogelio goes over his techniques and workflow for creating simple tools that combine into one final texture that can have endless procedural possibilities. You will get an insight into Rogelio’s texturing philosophies when it comes to the visual interest of texture creation. Ultimately the goal of the lecture is to share powerful Substance techniques that can be used to create virtually any texture.


持续时间: 5 h 30 m |aac,48 kHz,立体声 |h264,yuv420p,1600 × 900,15 帧/秒|3.87 GB

体裁: eLeanring |英语 |项目文件包含

在这个演讲中,罗赫略 · 奥尔京将介绍基本的纹理生成与物质设计师。罗赫略 》 开篇的步骤来创建高度信息,纹理的初步基础。