CG数据库 >> Solid Angle Maya To Arnold 1.2.4.2 For Maya 2014-2016 (WinMacLnx)

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Solid Angle Maya To Arnold 1.2.4.2 For Maya 2014-2016 (WinMacLnx) | 85 Mb (in Total)

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, Windows and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.

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立体角玛雅人对玛雅 2014年-2016 年 (赢/Mac/Lnx) · 阿诺德 1.2.4.2 氢气动机汽车 |85mb (总数)

阿诺德是呈现为长篇动画和视觉效果的要求建造的先进的蒙特 Carlo 射线跟踪器。最初共同开发与索尼图形图像和现在他们主要的渲染器,阿诺德在使用超过 300 工作室全世界包括 ILM、MPC、 磨坊、 Framestore Digic 图片。阿诺德是几十部电影的但从怪物屋和多云,肉丸机会到环太平洋地区和重力主要呈现器。它可用作独立渲染器对 Linux、 Windows 和 Mac OS X,并且可以通过插件的玛雅、 Softimage、 胡迪尼和武士刀访问。

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