CG数据库 >> Dixxl Tuxxs - Introduction to Matinee in Unreal Engine 4

Dixxl Tuxxs - Introduction to Matinee in Unreal Engine 4的图片1

Dixxl Tuxxs - Introduction to Matinee in Unreal Engine 4

1h 20m | AVC 1280x720 15 fps | AAC 96 Kbps 48.0 KHz | 1.92GB

Genre: eLearning | Project Files Included

In this series of Unreal Engine tutorials we'll explore some of the major features and uses for Matinee.

To begin, we'll learn how to create a Matinee object and explore the Matinee interface. After that, we'll dive into using cameras and how they can be used to create cinematics in game.

Then we'll build upon what we've learned by creating a multi camera cinematic with camera fades and camera cuts. Once we've a basic understanding of how to use the Matinee editor, we'll look at some more practical example of using this powerful system to create interactive doors.

Finally, we'll wrap up the Unreal Engine training by learning how to create a simple elevator that relies on player input.

Dixxl Tuxxs - Introduction to Matinee in Unreal Engine 4的图片2

Dixxl Tuxxs-在虚幻引擎 4 日场简介

1 h 20 m |AVC 1280 x 720 15 fps |AAC 96 Kbps 48.0 千赫 |1.92 GB

类型 ︰ 电子学习 |包括的项目文件

在这一系列的虚幻引擎教程中我们将探索的一些主要特点和用途为日场。

若要开始,我们将学习如何创建一个日场对象和探索日场接口。在那之后,我们将深入探讨使用照相机和如何使用他们在游戏中创建动画。

然后我们将建立在我们通过创建多相机相机消失与摄像机削减电影学到的了。一旦我们如何使用日场编辑器的一个基本的了解,我们来看一些更实际的例子,使用此功能强大的系统创建交互式的门。

最后,我们打包了虚幻引擎培训通过学习如何创建简单的电梯,依赖于球员的投入。