CG数据库 >> Maya海模拟特效教程

Maya海模拟特效教程的图片1

10 Classes Project Files Included MP4

Title: FXPHD – MYA218 Bifrost Procedural Effects Platform

Info:

Bifröst is a procedural effects platform that lets you generate photo realistic liquid simulations in Maya. Developed from the renowned Naiad technology, which has been used in many of the best blockbuster feature films including large scale water effects, Bifröst was designed to provide artists with powerful and scalable liquid simulation tools using simple and efficient workflows.

In this course we will learn how to Combine Bifröst accelerators, particle-based droplets and collision objects to create all types of liquids, like splashes and waves then preview the effect interactively in Viewport 2.0 in Maya.

For any FX TD or Maya Generalist Bifröst will become an invaluable tool to create realistic fluid simulations at high detail. During this course we will be covering all the main areas of the new software including, background simulating, fluid containers, emitters, colliders, killplanes, setting attributes, Bifröst droplets, diagnostic colours, painting Bifröst attributes, adjusting shader attributes, increasing accuracy and resolution, meshing and rendering simulations. As well as tips on how to iteratively work according to directors comments to final a shot. By the end of the course you’ll have a firm understanding of Autodesk Bifröst and how to produce amazing high detail simulations efficiently.

The course is taught by Liam Whitehouse who has been in the 3D and visual effects industry since 2003, graduating from Griffith University with a degree in industrial design. He has most recently worked as a Technical Director at Industrial Light and Magic where he completed work on Transformers 3. He has extensive experience using commercially available software for water simulations as well as experience using proprietary software available inside Lucasfilm for generating Rigid Body (Physbam), Gas Simulations (Plume) and particle simulations (Zeno). Liam has been recently teaching VFX at Griffith University Film School, and NUKEX at Queensland College of Art in Brisbane Queensland.

No class 9 in this release

10 类项目文件包括 MP4

标题 ︰ 数码 — — MYA218 海程序影响平台

信息 ︰

Bifröst 是一个程序性影响平台,使您可以生成照片实际液体模拟在玛雅人。由著名的奈德技术,已被许多最好的大片故事片,包括大型水影响,Bifröst 旨在为艺术家提供功能强大、 可扩展的液体仿真工具使用简单和高效的工作流程。

在本课程中我们将学习如何向结合 Bifröst 加速器,基于粒子的液滴和碰撞对象来创建所有类型的液体,像飞溅和波然后预览以交互方式中视区 2.0 在玛雅人的效果。

为任何 FX TD 或玛雅通才 Bifröst 将成为宝贵的工具来创建实际的流体模拟在高细节。在这个过程中我们将涵盖新软件包括,背景模拟、 流体容器、 发射器、 碰撞、killplanes、 设置属性、 Bifröst 水滴,诊断颜色,画 Bifröst 属性,调整着色器的属性,增加准确度和分辨率的所有主要领域啮合和渲染模拟。以及小贴士如何迭代工作根据董事评论到最后一枪。课程结束后你将有坚实的了解欧特克 Bifröst 以及如何有效地产生令人惊叹的高细节模拟。

该课程的教学是利亚姆 · 怀特豪斯 3D 和视觉特效工业 2003 年以来,在工业设计学位格里菲斯大学毕业的人。他最近曾作为技术总监的工业光魔在那里他完成变压器 3的工作。他有丰富的经验,使用商业上可用的软件为水模拟使用专有软件里面卢卡斯影业可用来生成刚体 (Physbam)、 气体模拟 (羽) 和粒子模拟 (芝诺) 经验。利亚姆 · 格里菲斯大学电影学院,视觉特效和昆士兰州布里斯班昆士兰艺术学院 NUKEX 一直最近教。

在此版本中没有类 9