CG数据库 >> Lynda -Blender创建摩托车模型教程

Lynda -Blender创建摩托车模型教程的图片1

Lynda - Blender: Model a Motorcycle

Size: 1.29 GB | Duration: 4h 2m | Video: AVC (.mp4) 1280x720 15&30fps | Audio: AAC 48KHz 2ch

Genre: eLearning | Level: Appropriate for all | Language: English

Learn production techniques for hard-surface modeling a realistic motorcycle in Blender. Author Darrin Lile guides you through the process of creating a Harley-Davidson Fat Boy with proper scale and proportions. These techniques can be used to replicate any other vehicle or man-made machined parts in Blender. Darrin begins by creating the frame of the motorcycle using curves. He then builds up the motorcycle piece by piece, creating the exhaust pipes, fenders, handlebars, engine components, and brakes. These lessons capitalize on the Path tool and modifiers like Solidify and Booleans. Finally, Darrin uses Blender's Cycles render engine to create the materials and lighting for the scene, and UV maps the textures to key pieces of the bike. In the end, you will have a greater understanding of Blender's modeling tools and production processes so that you can create vehicles and other hard-surface projects of your own.

Topics include:

* Creating the frame

* Converting a path to polygons

* Modeling the gas tank, tires, fenders, exhaust, and other parts

* Building the engine

* Modeling the seats, wheels, and lights

* Lighting the scene

* Adding materials and texturing

* Rendering the motorcycle

琳达-搅拌器︰ 模型一辆摩托车

大小︰ 1.29 GB |持续时间︰ 4 h 2 m |视频︰ AVC (.mp4) 1280 x 720 15 及 30 fps |音频︰ AAC 48 KHz 2 通道

类型︰ 电子学习 |级别︰ 适合所有 |语言︰ 英语

学习硬表面建模在搅拌机的现实摩托车生产技术。作者达林礼乐指导您完成创建哈雷-戴维森胖男孩适度规模及所占比例的过程。这些技术可以用于任何其他车辆或人造加工的零件在搅拌机中复制。达林开始通过创建车架的使用曲线。他然后建立摩托车一片一片的创建排气管、 挡泥板、 把手、 引擎组件和刹车。这些经验教训利用路径工具和像固化和布尔值的修饰符。最后,达林使用搅拌器的周期呈现引擎来创建材料和照明场景和 UV 映射纹理到关键件的自行车。最后,你将搅拌器的建模工具更好地理解和生产流程,您可以创建车辆和其他硬表面项目你自己。

主题包括︰

* 创建框架

* 将路径转换为多边形

* 建模油箱、 轮胎、 挡泥板、 排气和其他零件

* 建立引擎

* 建模座椅、 车轮和灯

* 照明场景

* 添加材料和纹理

* 呈现摩托车