CG数据库 >> Rohan Dalvi – Hard Surface Modeling in Houdini Part 2

Rohan Dalvi – Hard Surface Modeling in Houdini Part 2的图片1

Duration 1h 54m Project Files Included MP4

Title: Rohan Dalvi – Hard Surface Modeling in Houdini Part 2

Info:

This training covers the process of building a highly detailed sci-fi power module and it’s surrounding environment entirely from scratch in Houdini. To model this scene we shall use a combination of poly modeling, NURBS, VDB and a little bit of VOPS.

This training will also help highlight the advantages of having a procedural system while building complex models and environments. The final chapter will take a look at how to render the scene in Octane Standalone by exporting the scene using Alembic.

Content Details – 7 Video Chapters (with Audio)

lesson plan

modeling internal cabling

adding additional details to the model

modeling the basics of the centre

adding panels to the centre

adding inner blades for the engine

building the outer module of the engine

finishing the outer module of the engine

持续时间 1h 54m 项目文件包括

标题: 达尔维-霍迪尼的坚硬表面建模2部分

信息:

这一培训涵盖了建立一个高度详尽的科幻电源模块的过程, 它的周围环境完全从胡迪尼。为了塑造这个场景, 我们将使用聚建模、nurbs、vdb 和一点点 vop 的组合。

这一培训还将有助于突出在构建复杂的模型和环境时具有程序系统的优点。最后一章将通过使用主体导出场景, 看看如何在辛烷值的独立场景渲染。

内容详细信息–7视频章节 (带有音频)

教案

建模内部布线

向模型中添加其他详细信息

建模中心的基础知识

向中心添加面板

为发动机添加内刀片

建立发动机的外部模块

完成引擎的外部模块