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Thinkbox Krakatoa MX 2.3.1.56082 for Max 2013-15 x64 | 24 MB

KRAKATOA™ is Thinkbox Software's production-proven Volumetric Particle Rendering, Manipulation and Management Toolkit. It is currently available for Autodesk 3ds Max as KRAKATOA MX 2, and will be available soon as a stand-alone renderer under the name KRAKATOA SR 2 for both Windows and Linux operating systems.

It provides a pipeline for acquiring, caching, transforming, modifying, deforming, culling, shading and rendering vast quantities of particles at unprecedented speed to represent natural phenomena like dust, smoke, silt, ocean surface foam, plasma and even solid objects. Krakatoa™ integrates well with Particle Flow, the flexible 3ds Max built-in Event-Driven Particle System, and provides data exchange capabilities for sharing particles with other 3D and simulation applications.

The rendering features include Particle and Voxel representation of the same data, support for shading and texturing using standard 3ds Max maps and materials; Particle Self-Shadowing and Shadow Casting from and onto matte objects; support for per-particle Scatter, Emission, Absorption and Density data, Various Light Scattering models incl. Isotropic, Phong Surface, Schlick, Henyey-Greenstein, Kajiya-Kay and Marschner; Environment Reflections; Motion Blur and Depth Of Field effects; Ambient Participating Medium Extinction and more.

The Particle Manipulation pipeline includes Particle Culling using arbitrary geometry and Particle Deformations using 3ds Max deformation modifiers and Space Warps like Bend, Twist, PathDeform and Free Form Deformation lattices; Particle Retiming using custom graphs, offset and limit range behaviors; Particle Data Channels access via a powerful node-based MagmaFlow editor; read and write access to particle data via MAXScript

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http://www.thinkboxsoftware.com/

喀拉喀托 Thinkbox MX 2.3.1.56082 Max 2013-15 x 64 |24 MB

喀拉喀托 ™ 是 Thinkbox 软件生产证明体积粒子渲染、 操纵和管理工具包。它是当前可用于Autodesk 3ds Max 作为喀拉喀托 MX 2,并将很快作为独立的渲染器,在 Windows 和 Linux 操作系统的名称喀拉喀托 SR 2 下提供。

它提供管道获取,缓存、 转换、 修改、 变形、 扑杀、 底纹和呈现大量的粒子以前所未有的速度来表示自然现象像尘埃、 烟雾、 淤泥、 海洋表面泡沫、 血浆和甚至固体物体。喀拉喀托 ™结合好粒子流,灵活的 3ds Max 内置的驱动粒子系统,并为与其他 3D 和模拟的应用程序共享粒子提供数据交换功能。

呈现功能包括颗粒和素代表相同的数据,支持阴影和纹理使用标准的 3ds Max 映射和材料;粒子自我阴影和阴影铸造从和上表面无光泽的对象;支持每个粒子散射,排放、 吸收和密度数据、 各种光散射模型包括各向同性、 海防表面、 力克、 Henyey 斯坦、 江户凯斯纳;环境反射;运动模糊和景深效果;环境参与介质灭绝和更多。

粒子操纵管道包括粒子扑杀使用任意几何形状和粒子变形使用 3ds Max 变形修饰符和空间扭曲像弯、 扭、 PathDeform、 自由曲面变形的格子;使用自定义图表的粒子再定时,抵消和限制范围的行为;粒子数据渠道获得通过强大基于节点的 MagmaFlow 的编辑器;读取和写入访问粒子通过对数据应用

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