CG数据库 >> Dixxl Tuxxs – Creating Game Weapons in Softimage and Mudbox

Dixxl Tuxxs – Creating Game Weapons in Softimage and Mudbox的图片1

本视频教程是由Dixxl Tuxxs机构出品的Softimage与Mudbox游戏武器弩制作视频教程,Dixxl Tuxxs Creating Game Weapons in Softimage and Mudbox,时长:2小时16分,大小:1.71 GB,MP4高清视频格式,附工程源文件,教程使用软件:Softimage 2014, Mudbox 2014, Marmoset Toolbag, 作者:Justin Marshall,共17个章节,语言:英语。

Software used

Softimage 2014, Mudbox 2014, Marmoset Toolbag

What you will learn

In this series of tutorials, we will go through the process of building and detailing a real-time crossbow using Softimage and Mudbox.When building 3D assets, the ability of your computer to manipulate those objects is limited, especially when dealing with very high resolution meshes. Because of this, we use 2D images, like normal maps, to simulate the high resolution detail in a way that we can more easily use.

Dixxl Tuxxs – Creating Game Weapons in Softimage and Mudbox的图片2

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Dixxl Tuxxs – Creating Game Weapons in Softimage and Mudbox的图片4

We'll begin by building the base geometry for our crossbow in Softimage. Once the base geometry is modeled, we will detail and paint the weapon in Mudbox. To finish up, we will generate maps for the color and sculpted detail before viewing our crossbow in Marmoset Toolbag.

When you are done, you will have a better understanding of the workflow involved in building and sculpting high resolution props and set pieces with Softimage and Mudbox and creating useable assets from them.

发布日期: 2013-11-20