CG数据库 >> Autodesk Maya LT 2018.5 Update

Autodesk Maya LT 2018.5 Update | 1.0 GbAutodesk is pleased to announce the availability of Maya LT 2018.

5, the latest update to its cut-down version of Maya aimed at indie game artists.

The following list contains bug numbers and corresponding descriptions for issues fixed in this release:AnimationMAYA-95205 Missing node upstream of wire deformer causes crash in Maya 2018MAYA-95146 MPxBlendShape Crash With Deferred ReferenceMAYA-94861 Correctness : Param curve made static does not act staticMAYA-94750 Array attribute that has compound children connected may not update correctlyMAYA-94707 GPUOverride : macOS Mojave now supports implicit syncMAYA-94682 Camera offset doesn't work with Parallel EvaluationMAYA-94382 Facial rig meshes don't move or deform in EMS or EMP modesMAYA-94097 Rotation with quaternion interpolation is changed after save/load sceneMAYA-94058 Array Attr inside a Compound is not evaluatedMAYA-93910 parentMatrix attribute of a custom transform node does not evaluateMAYA-93681 Performance of the Camera Sequencer in Maya 2018 is much slower then previous versionsMAYA-93647 Trax : Shot values are set to 0 when changed from channel boxMAYA-93526 TimePrecision : Frame rate of movie file output by playblast is not correct with non-integer fpsMAYA-93513 Selecting curves from multiple layers not working in the graph editorMAYA-93422 GraphEditor : MPxAnimCurveInterpolator causes crash if buffer curves are displayedMAYA-93342 Invisibility evaluator doesn't take into account switching meshes using attributesMAYA-92758 The "playblast" command writes out incorrect filename when frame arg is negativeFoundationMAYA-95530 Python dead lock with nested executeInMainThreadWithResultMAYA-95311 Importing obj file with long group line crashesMAYA-94895 Missing "lib" folder in macOS DevKitMAYA-94581 DevKit : libicu* libs are missing in devkit on LinuxMAYA-93804 Shiboken bindings changes everytime you generate bindingsMAYA-93527 icudt53.dll is missing from devkitBase\devkit\bin to compile the qtForms plugin exampleMAYA-93332 Maya crashes when referencing files with animation layersMAYA-92953 Crash due to the lag created in the Hypershade with DAG nodes in referenceMaya LTMAYA-94781 Copy & Paste not workingModelingMAYA-94853 UV snapshot: new snapshot created when overwriting existing fileRenderingMAYA-94126 Crash on Maya exit after setting playblast output transform in Color Management Preferences, then playblastingUIMAYA-94449 Manipulating values in the channel box crashes MayaMAYA-89982 Crash when repeatedly calling a custom tool to create a windowViewportMAYA-95376 Objects with connected visibility not triggering EM graph in VP2.0MAYA-94037 Crash when trying to playblastAbout Autodesk Maya LT 2018.

Cut-down edition of Maya 2018 for games artists adds new sculpting features including support for topological symmetry and vector displacement map stamping, and iterates on recent updates to the UV Editor, Graph Editor and Time Editor.

Sculpting: support for symmetrical sculpting and vector displacement mapsThe main new features in Maya LT 2018 itself are those in the sculpting toolset.

Character artists get support for symmetrical sculpting, so changes made to one side of a mesh are automatically mirrored to the other, even if a character is posed asymmetrically.

About Autodesk.

Autodesk helps people imagine, design and create a better world.

Everyone—from design professionals, engineers and architects to digital artists, students and hobbyists—uses Autodesk software to unlock their creativity and solve important challenges.

Product:Autodesk Maya LTVersion:2018.5 UpdateSupported Architectures:x64Language:englishSystem Requirements:PCSupported Operating Systems:Windows 7even or newerSoftware Prerequisites:*Size:1.0 Gb* This update requires a full install, on all operating systems.

Uninstall your existing Maya LT 2018 software before installing this update.

发布日期: 2018-12-25