Maya+Substance制作未来科幻机器人头盔 Project Zavala长达近4个小时的教程,讲解整个Maya建模,Substance贴图,Arnold渲染等整个流程Romain Chauliac shows us his entire CG workflow, using Maya, by making Stephen Zavala’s “Caution” concept into 3D.
We’ll be using Maya for modeling and UV mapping, Substance Painter for texturing and Arnold for rendering.
发布日期: 2015-05-22