腐蚀骷髅场景渲染教程 ArtStation – Texturing Mordreds Helm with Marcus Johnston在Substance Designer和Painter中制作骷髅场景,并制作贴图材质,最后在Marmoset Toolbag进行渲染输出In this tutorial I will cover some of the techniques and methods I used to texture Mordred’s Helm for the Artstation ‘Legend of King Arthur’ Challenge, as well as show a brief overview of the rest of the production of the prop.
发布日期: 2019-12-25