CG数据库 >> Complete Game Character Workflow 02 Texturing and Rendering

Video: .MP4, 1280×720 30fps | Audio: AAC, 128kb/s 44 kHz, 2ch | Duration: 24.5hGenre: eLearning | Language: English | Size: 21,9 GBThe entire workflow from texturing to material, lighting, and rendering for characters after modeling.

What you’ll learnCharacter TexturingSubstance DesignerSubstance PainterMariUnreal Engine 4 Basic and Advanced MaterialsUnreal Engine 4 LightingUnreal Engine 4 SequencerXgen for Character ModelingThis course demostrates the process of texturing, making materials, lighting, and rendering of a complete character in depth.

It is following the character modeling series and continues on the rest of the character createion, It covers state of the art techniques and tools to bring a modeled character to life and beyond.

Substance, PBR workflow, Unreal Engine realtime rendering will be taught in detail.

Color, Composition and Lighting will also be introduced in order to help the student to achieve good aesthetic.

Many other small trick including animation, quick rig, and dynamic simulation will also be demostrated in the course to give the student more power on their presentation.

Who this course is for:Beginner to Advanced Character ArtistsTechnical ArtistsUE4 Game Developer


Complete Game Character Workflow 02 Texturing and Rendering的图片1
Complete Game Character Workflow 02 Texturing and Rendering的图片2