CG数据库 >> 创建可播放的RTS类型游戏系统完整项目Unity游戏素材资源

本游戏资料是个关于创建可播放的RTS类型游戏系统完整项目Unity游戏素材资源,大小:255 MB,格式:unitypackage,使用软件:Unity,供广大设计师学习使用,语言:英语。

Unity3D是一个让你轻松创作的多平台的游戏开发工具,是一个全面整合的专业游戏引擎。Unity代表了一个质的飞跃——内置的光照贴图(lightmapping)、遮挡剔除(occlusion culling)和调试器。编辑器经过彻底革新,让你可以获得卓越的性能体验。不可思议、无法阻挡的产品已经看到了曙光。

Unity是一款跨平台的游戏开发工具,从一开始就被设计成易于使用的产品。作为一个完全集成的专业级应用,Unity还包含了价值数百万美元的功能强大的游戏引擎。Unity 4作为一个游戏开发工具,它的设计主旨就是让你能够创建令人惊讶的游戏。如果你之前尝试过Unity,请查看Unity 3都做了哪些更新。如果你是第一次尝试,那就好好看看吧,看Unity都能为你带来什么。Unity作为一种开发环境,可让你脱离传统的游戏开发方式,以一种更简单的方式专注于你的游戏开发。开发网络游戏、移动游戏、单机游戏,Unity都能完全胜任。

uRTS Toolkit Complete Projects Systems

chanfort

Requires Unity 4.6.4 or higher.

uRTS Toolkit helps to create playable RTS genre games and ease their development in multiple ways.

Battles. The toolkit allow to set up RTS battles environment for various scales - from several hundreds in mobile scenes up to several thousands for large scale games. uRTS uses highly performance optimised coroutines to run smoothly various phases of battles (target search, move, attack, etc.) at runtime. Thanks to this, battles looks realistic, with every single unit doing its job. Units use gameObjects, so components can be used for any unit if needed. Asset also brings multiple nations to be set in the game.

4 AIs system, responsible for high level economical, military and diplomatic decisions and its balance

3D Sprites bring big advantage in terms of using large number of animated 3d models. These 2d sprite sheets are created within Unity from single 3d model, exposed from different angles. Sprites are changing based on view from camera, what brings 3d illusion. Models with millions of polygons can be used to achieve better realism in the game. Based on Shuriken Particle System 3dSprites can easily render several thousands of animated sprites at individual single unit level.

GUI integration allows to set up menus and buttons, which players use to play the game. A set of building and unit models allows to build a town with some basic functionalities. Resource system allows to set and use resources on terrain as well as economy. Terrain system with near-realistic TreeGen tree models creates naturally looking procedural environment with forest, meadows, lakes, rivers, seas, hills and cliffs.

Features:

- Unity 5 support

- Up to 3000 - 4000 units battles at playable FPS

- Search, approach, attack and death battle phases

- Works with gameObjects and Transforms

- Basic multiplayer

- Diplomacy

- Realistic archery

- 3dSprites usage

- 11 building and 8 animated unit models, made in Blender

- 3 animated animal models with LODs + random movement script

- Save and Load gameplay

- Mobile input

- Resources and Economy system

- High level AI decision system

- GUI buttons and menus for playability

- Procedural environment generation with endless world

- A* Pathfinding Project Pro extension

- Time of the day and night building lights

- Procedural fires

- Pure C# source

- Over 100 pages of detailed documentation

WebGL based armies demo will allow player to make battle between two nations and experience battles with large number of units (press "Q" to spawn multiple units; repeating will add more units).

Free Facebook game "Tales of Eight Rivers", based on uRTS is also awaiting for your attention. "Tales of Eightrivers" game is also available on Itch.io to download. Forum discussions for uRTS: Toolkit available here.

Youtube channel has many highlights and tutorials about uRTS as well.

创建可播放的RTS类型游戏系统完整项目Unity游戏素材资源的图片1
创建可播放的RTS类型游戏系统完整项目Unity游戏素材资源的图片7
创建可播放的RTS类型游戏系统完整项目Unity游戏素材资源的图片8

发布日期: 2017-8-16