CG数据库 >> 《Maya 2012最新特性教程》Maya 2012 New Features Tutorials

Maya 2012 New Features Tutorials - Maya 2012最新特性教程。Maya 2012即将发布,它将以一个集成包来发售。在Maya 2012中大幅提高了viewport视窗的功能,最强大之处在于直接支持运动模糊(motion blur)的显示。景深通道(depth-of-field)和环境隔绝(occlusion)效果也可以直接在视窗中显示出来。新的运动轨迹(Motion Trails)编辑功能可以让你无需打开图形编辑器动画路径。Maya2012内置了基于NVIDIA显卡技术的的PhysX引擎,还有一个名叫"Digital Molecular Matter"的插件来制作高级破碎特效。新的流体功能也可以用来模拟流体的沸腾、浇注和飞溅效果。

新的Viewport 2.0新增了很多功能,最大限度的利用的显卡技术加速显示,这对动画检视、材质预览和粒子特效等直接预览有非常大的帮助。

新的Viewport 2.0支持:

1.直接显示OCC效果

2.直接显示Motion Blur

3.直接抗锯齿显示

4.支持相机抖动运算模糊

5.直接调整gamma矫正显示

Maya 2012 New Features Tutorial

English | .flv | 559Mb

Genre: eLearning

Craft Animation Tools

Easily create believable, complex camera movements that mimic real-world setups, with 4 new camera rigs from the Craft Director Studio™ animation tool.

Editable Motion Trails

Edit animation directly in the viewport without the need to switch context to the graph editor.

Enhanced, Consistent Graph Editor / HumanIK Enhancements

Enjoy some of the best features from the f-curve editors within each of the products in the Autodesk Entertainment Creation Suites 2012, combined into a toolset that offers more consistent functionality and terminology.

Working with characters is now easier in both Maya 2012 and MotionBuilder 2012, with an enhanced interface and unified solver for HumanIK® technology (formerly implemented as FBIK in Maya).

New Simulation Options

Create compelling dynamic visual effects in less time, with new simulation options that incorporate industry-leading technology into Maya.

Node-Based Render Passes

Create and edit node-based representations of render passes directly within Maya, to verify and refine your work.

Sequencer Enhancements

Reorder clips, edit In and Out points, and change camera assignments in the new Sequencer Playlist.

Substance Procedural Textures

Achieve a vast range of look variations with a new library of 80 Substance procedural textures.

Viewport 2.0 Enhancements

Evaluate your work in a higher fidelity environment with full-screen effects in the high-performance viewport.

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发布日期: 2011-3-18