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由Digital Tutors 公司最新出品的Digital Tutors Exploring Animation Principles in 3ds Max 2011 Squash and Stretch教程,探索3dsMax 2011动画原理-挤压和拉伸的教程。释放时间:2010年10月1

教程所使用的软件:3ds Max 2010 and higher

In this collection of lessons we will learn about the Animation Principle of Squash and Stretch.

This course will delve in the animation principle of Squash and Stretch in Max. The goal of this course is to provide you with a deeper understanding of what squash and stretch is all about. We'll cover everything from learning a technique for automating squash and stretch that computes fast, to exploring ways it can be used to add more flexibility to characters.

1. Introduction and Project Overview

3. Adding flexibility to gestures with Squash, Stretch

2. Automating Squash, Stretch for muscle bulges

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