CG数据库 >> Modeling A Rim & Tire in Maya 2011

Modeling A Rim & Tire in Maya 2011 | mp4 | 2.54Mb

Modeling A Tire Tread:

In this tutorial I show how you can model a high polygon tire tread in Maya... it's 5 videos goin' from poly modeling over a simple UV layout and finally taking a bump map to put it on the tire.

Modeling A Polygon Rim:

In this tutorial I show how you can create a polygon rim from start to finish in Maya. The whole project is split into 15 videos... starting with simple polygon modeling techniques going over to uv layout, texturing and finally rendering with mental ray.

Rim And Tire:

In this video I demonstrate how to combine the "OZ rim" with the "tire" in a new Maya scene.

Modeling A Polygon Rim:

Part 01 - Introduction And Scene Setup

Part 02 - The Basic Shape

Part 03 - Adding Detail 01

Part 04 - Adding Detail 02

Part 05 - Adding Detail 03

Part 06 - Duplicate And Merge

Part 07 - Connect The Spokes

Part 08 - Build The Inner Part

Part 09 - Finish The Inner Part

Part 10 - Get The Model Done

Part 11 - UV Layout 01

Part 12 - UV Layout 02

Part 13 - Bump Map And Texture

Part 14 - Create The Shaders

Part 14a - Model The Bolts And Vent

Part 15 - Get Ready To Render

Part 15a - Final Render

Modeling A Tire Tread:

Part 1 - Create The Basic Tread

Part 2 - Detail To The Tread

Part 3 - Duplicate And Bend

Part 4 - The Side And UV Layout

Part 5 - Adding The Bump Map

发布日期: 2010-10-23