CG数据库 >> 《Photoshop CS5数字油画艺术教程》

本教程是由Digital-Tutors机构出品的Photoshop CS5数字油画高级教程,时长2小时37分,附工程文件。

Photoshop是Adobe公司旗下最为出名的图像处理软件之一,集图像扫描、编辑修改、图像制作、广告创意,图像输入与输出于一体的图形图像处理软件,深受广大平面设计人员和电脑美术爱好者的喜爱。

CS5加入了全面改进后的高清视频渲染引擎Mercury,尤其是其视频处理软件Premiere Pro。Mercury可以利用显卡的图形处理能力加速对高清格式视频的编解码和播放,当然不是所有的显卡,由于和NVIDIA之前达成的协议,Mercury只 支持NVIDIA的显卡。

CS5的另一个亮点是新增了一款软件Flash Catalyst,这款新的软件将作为Flash的另一个选择专门为 设计师和美工量身定做,以挑战微软Expression Studio。

Digital-Tutors : Getting Started with Digital Painting in Photoshop CS5

2 hrs. 37 min. |Released on May 2, 2011 |Project Files Included (324 MB)

Required Software: Photoshop CS5 and up.

In this collection of lessons we will learn how an artist can get started painting digitally inside of Photoshop.

We will begin by taking a quick tour around the user interface learning the location of important tools and panels. Next, we will learn how we can create and manage layers in Photoshop. From here we will dive into some of the most commonly used tools for digital painting, learning where they are and how they work. After spending some time learning how to select and store colors, we will jump right into setting up a composition with a sketch where we will discover the difference between resizing and resampling our artwork. Next we will take a glimpse into the painting process by first blocking in some color and then blending it together. Along the way, we will learn how to create custom brushes and patterns as well as how we can utilize these to paint textures. We will wrap things up by learning about layer masks and what we can be on the look out for to make our textures more believable.

教程章节明细:

15 videos in this course

1. Introduction and project overview

2. Creating a new file and user interface overview

3. Understanding Photoshop Layers

4. Overview of commonly used digital painting tools

5. Choosing and managing colors in Photoshop

6. Sketching in Photoshop

7. Creating a custom brush to paint background texture

8. Beginning to block in color

9. Continuing to block in color

10. Transitioning from blocking in color to blending colors

11. Creating custom brushes based on real world textures

12. Using layer styles to create texture

13. Creating custom patterns to use for texturing

14. Painting with custom patterns

15. Texture touch-up and final details

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发布日期: 2011-8-24